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Atlas Oracle
Minmatar Native Freshfood
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Posted - 2008.08.06 17:43:00 -
[1]
Originally by: Akita T So, you're saying because I almost never leave highsec, nobody actually respects me, but other people that "barely survive" out in 0.0 get a lot of respect ? Are we playing the same game here ?
aren't you aching for respect in an interwebz spaceship game? aren't you?
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Atlas Oracle
Minmatar Native Freshfood
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Posted - 2008.08.06 21:18:00 -
[2]
Originally by: Xevan Templar I can honestly say the EVE forum is by now worse then the WoW ones, and that is saying something.
true story
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Atlas Oracle
Minmatar Native Freshfood
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Posted - 2008.08.06 22:10:00 -
[3]
Originally by: Kahega Amielden Even if they never do leave hisec, they should NOT be reaping nearly as much profit as the people who do go to lowsec/0.0.
why?
why are so many frothing about this? does it somehow diminish your game experience if player X matches your nullsec income in .5+ sec? if so, in what way does it diminish your game experience? and what is an acceptable income differential? half? quarter? what's the number?
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Atlas Oracle
Minmatar Native Freshfood
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Posted - 2008.08.06 22:22:00 -
[4]
Originally by: Argenton Sayvers When some rich industrialist uses his 2b / day afk highsec income to fund Jihadswarm to blow up everyone who posts random nonsense on forums, will there be more people who just shut up / hide behind alts, or more people who demand a nerf to highsec afk income?
appreciate the response, but i don't really get what you are saying.
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Atlas Oracle
Minmatar Native Freshfood
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Posted - 2008.08.06 22:31:00 -
[5]
Originally by: Pesky LaRue isn't it just an accepted tradition within gaming of any kind that for the best rewards you have to take on the biggest challenges? off the top of my head, i can't actually think of an MMOG where you can become as rich/successful/whatever as any other player in the game without ever once having to even undock (or "leave the n00b area")
you make a good point here, thanks for the cogent response.
i would tend to agree the traditional MMO model is as you suggest... in WoW, for example, "success" is mostly defined as having the best PvE and/or PvP gears.
however, Eve has a much more open model than any MMO before it. there is economic/market pvp, industrial pvp, pew pew pvp, very cool people like Chribba who likes to mine in a Veldnaught in hisec, successful research corporations, at one time there was ISS which was, for the most part, a neutral nullsec space holder... it is an open ended MMO more than any other, and within that framework the definition of "success" also becomes open ended.
these market geeks who never undock but play market economics with massive spreadsheets... they feel successful at the game without ever having to negotiate a lowsec gatecamp... and i bet a lot of them make a hell of lot more than any l4 mission runner... and the Eve sandbox makes that possible.
your point is well taken, but i'm more curious at what is really the root emotion behind the rage expresesed by many of why an l4 mission runner should make less than a nullsec devotee, and what amount lesser would cease their rage.
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Atlas Oracle
Minmatar Native Freshfood
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Posted - 2008.08.06 22:35:00 -
[6]
Originally by: Argenton Sayvers
Originally by: Atlas Oracle appreciate the response, but i don't really get what you are saying.
Thats the point, you dont get it.
oh, i see. ok, thanks.
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